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Scharnhorst '43 what the doodle? I don't see point of this ship


VedranSeawolf359

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12 minutes ago, Sailor_Moon said:

So in other words, they DON'T think? 😛 Gotcha.

Bingo.

OR the intended audience is not us, so WG doesn't really care what we think.

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33 minutes ago, MnemonScarlet said:

Bingo.

OR the intended audience is not us, so WG doesn't really care what we think.

A truly sorry state of affairs.... 😪

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4 hours ago, MnemonScarlet said:

The other possibility is that the 'plain bads' are such a high % of the WoWs population now that they think this ship will make good money off of them for investment put into developing it, even if we all think it's a dog.

Given that the intended TARGET of much of WGs advertising for the last two years has been directed at the 'plain bads'...I would say WG believes their strategy has been successful.

Part of getting rid of the forums was, I suspect, a means of ENFORCING that dreadful ignorance of the majority of the playerbase. After all, if people really understood what happens 'behind the curtain', they won't fall for lazy advertising...and they might start to understand just how rigged against them the game monetization strategy actually is.

Yuro was right with the CV rework. The aim wasn't really to rework carriers...the real aim was to begin reworking the playerbase.

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On 9/9/2023 at 9:33 AM, Verblonde said:
  • Judging by the reaction to the newer German BB line, people like secondary-focused brawlers?

Brawling is the main concept in most German BB ships.  That said, players can tend to "force" a secondary battle when the situation is best met with solid main battery play while taking in the overall situation, reading the map, reading the enemy, positioning properly.  Let the situation evolve where the brawl is in your favor, and THEN bring the secondaries into play.  It's almost a metaphor.  Secondaries are...well...secondary.

 

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23 hours ago, MnemonScarlet said:

Yeah but see, they think that you - for example - are such a secondary addict you're going to get a copy-paste ship that guts its best attributes in favor of muh secondaries. And who knows, that scow might be ok in bronze ranked or something vs the people who get trapped there, but it's sure not gonna be good anywhere else outside of 'these people were so stupid they literally let me walk over them' situations similar to what schroder gets.

The other possibility is that the 'plain bads' are such a high % of the WoWs population now that they think this ship will make good money off of them for investment put into developing it, even if we all think it's a dog.

Exactly. 

Up until now, WG seems reticent to make BBs that performs better with AI build than with a build that helps player skill. Odd since they have automated everything on CVs except the squadrons. 

Also: indeed, plain bads have grown discernably as part of the queues. 

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On 9/11/2023 at 9:48 PM, Daniel_Allan_Clark said:

Given that the intended TARGET of much of WGs advertising for the last two years has been directed at the 'plain bads'...I would say WG believes their strategy has been successful.

Part of getting rid of the forums was, I suspect, a means of ENFORCING that dreadful ignorance of the majority of the playerbase. After all, if people really understood what happens 'behind the curtain', they won't fall for lazy advertising...and they might start to understand just how rigged against them the game monetization strategy actually is.

Yuro was right with the CV rework. The aim wasn't really to rework carriers...the real aim was to begin reworking the playerbase.

On 9/12/2023 at 4:53 PM, Pugilistic said:

Exactly. 

Up until now, WG seems reticent to make BBs that performs better with AI build than with a build that helps player skill. Odd since they have automated everything on CVs except the squadrons. 

Also: indeed, plain bads have grown discernably as part of the queues. 

Yeah. WG found out plain bads were more numerous (a lot more, most likely), so they worked things so they have more of a chance. That's not in and of itself bad, but they skewed mechanics a lot to enable it. So we have the things we have now. IIRC, high skill ceiling ships also tend to be specialists rather than generalists nowadays too, which is a shame.

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