Wolfswetpaws Posted January 25 Share Posted January 25 (edited) 14 hours ago, Andrewbassg said: https://blog.worldofwarships.com/blog/507 13 hours ago, pepe_trueno said: in before sailor moon heart attack. 😄 Quote VII CALIFORNIA Main Battery reload time reduced: 34.2 to 32.5 Changed engine parameters: the acceleration time for forward and reverse movement was significantly reduced. The new acceleration settings are similar to those found on Kansas, Minnesota and Vermont. Finally the California is getting a buff. Congratulations @Sailor_Moon !!! 🙂 Edited January 25 by Wolfswetpaws 1 1 Link to comment Share on other sites More sharing options...
Jakob Knight Posted January 25 Share Posted January 25 10 hours ago, 3LUE said: WOW and not the game, lol. Perhaps you could expound on this highly illuminating and communicative post. My inquest into the ramifications of your declaration requires additional elucidation for proper assessment of possible options in formulating a rejoinder. 2 Link to comment Share on other sites More sharing options...
Wolfswetpaws Posted January 25 Share Posted January 25 14 hours ago, Andrewbassg said: https://blog.worldofwarships.com/blog/507 Seems like a "mixed bag" of buffs here & there and nerfs in other places. Some that I can like, others I'm not a fan of. Oh well. At least they're published. 2 Link to comment Share on other sites More sharing options...
Andrewbassg Posted January 25 Author Share Posted January 25 25 minutes ago, Jakob Knight said: Perhaps you could expound on this highly illuminating and communicative post. My inquest into the ramifications of your declaration requires additional elucidation for proper assessment of possible options in formulating a rejoinder. Ok, ok, WP.. GG... Link to comment Share on other sites More sharing options...
Kruzenstern Posted January 25 Share Posted January 25 5 hours ago, Wulf_Ace said: Finally I ll be able to get out of the port California and Florida as they deserve. Florida really doesnt deserve that big reload. I dunno, to me that buff is not nearly enough. 30s reload and I would take her out again. With still 32.5 it is still bad imho, especially compared to WV44, which has overmatch and secondaries, whereas the gimmick of California is great AA, which is kinda inconsequential. The supposedly good accuracy has let me down on the few times I tried California, but maybe I was just trolled by the RNG. Same for Florida, only got bad results with it and it would require a lot more of a buff to make it viable again. 1 Link to comment Share on other sites More sharing options...
Nevermore135 Posted January 25 Share Posted January 25 (edited) 1 hour ago, Kruzenstern said: The supposedly good accuracy has let me down on the few times I tried California, but maybe I was just trolled by the RNG. Same for Florida, only got bad results with it and it would require a lot more of a buff to make it viable again. These battleships suffer from the same thing that afflicts other American battleships before they gain access to APRM2 at tier IX: the lack of ASM1’s 7% dispersion bonus. US/UK/German dispersion and 1.9 sigma, as well as CB/CC dispersion and 1.7 sigma, with 12 guns would be great on most other ships, but the extra area of the dispersion ellipse is really felt on American battleships. Edited January 25 by Nevermore135 3 Link to comment Share on other sites More sharing options...
Itwastuesday Posted January 25 Share Posted January 25 I think florida suffers mostlt from an atrocious hull that gets demolished by anything Link to comment Share on other sites More sharing options...
Pugilistic Posted January 25 Share Posted January 25 7 hours ago, invicta2012 said: Heavy nerfs to premium CVs there, which is naughty. WG needs to do better. It's allowing ships into the game which are borderline OP, allowing them to become desirable purchases, and then nerfing them. Schadenfreude enabled. Also Colossus nerfed because it can effectively attack carriers, oh the horror. 1 Link to comment Share on other sites More sharing options...
Sailor_Moon Posted January 25 Share Posted January 25 15 hours ago, pepe_trueno said: in before sailor moon heart attack. 4 1 Link to comment Share on other sites More sharing options...
Sailor_Moon Posted January 25 Share Posted January 25 1 hour ago, Kruzenstern said: I dunno, to me that buff is not nearly enough. 30s reload and I would take her out again. With still 32.5 it is still bad imho, especially compared to WV44, which has overmatch and secondaries, whereas the gimmick of California is great AA, which is kinda inconsequential. I know, I tried to sell the 30s reload buff to Wargaming, but they just wouldn't have it. I seriously have tried SO. MANY. different buff requests for the poor girl, not even just main battery reload. ¯\_(ツ)_/¯ 1 1 Link to comment Share on other sites More sharing options...
Sailor_Moon Posted January 25 Share Posted January 25 15 hours ago, Andrewbassg said: When I've read... VII CALIFORNIA Main Battery reload time reduced: 34.2 to 32.5 Changed engine parameters: the acceleration time for forward and reverse movement was significantly reduced. The new acceleration settings are similar to those found on Kansas, Minnesota and Vermont. .....that was my first thought @Sailor_Moon Yep, I swear to the moon, I'm not joking. When they said "Now how do we buff this battleship?" and the California showed up FOR BUFFS, I had tears in my eyes. 2 1 Link to comment Share on other sites More sharing options...
Sailor_Moon Posted January 25 Share Posted January 25 2 hours ago, Wolfswetpaws said: 😄 Finally the California is getting a buff. Congratulations @Sailor_Moon !!! 🙂 Thank you so much Wolfy, much appreciated. I hate to admit it, but the fact that California was getting buffs shook me to my core so much I actually missed basically the rest of the reveal stream XD Thankfully, they posted the devblog that has all the (really nice) changes so I'm covered 😄 1 Link to comment Share on other sites More sharing options...
Sailor_Moon Posted January 25 Share Posted January 25 16 hours ago, pepe_trueno said: in before sailor moon heart attack. Not gonna lie, I think I nearly DID have a heart attack when that buff reveal stream showed this: I was literally like 2 Link to comment Share on other sites More sharing options...
Sailor_Moon Posted January 25 Share Posted January 25 13 hours ago, GandalfTehGray said: Yea I checked all day looking for that post. Only just posted, there was a slew of notifications!!! 2 Link to comment Share on other sites More sharing options...
Col_NASTY Posted January 25 Share Posted January 25 11 hours ago, Itwastuesday said: Petropavlovsk nerf 😞 How many NERFS is that for this ship?? They won't be happy until it's another port queen. 1 Link to comment Share on other sites More sharing options...
mashed68 Posted January 25 Share Posted January 25 (edited) 48 minutes ago, Itwastuesday said: I think florida suffers mostlt from an atrocious hull that gets demolished by anything Its a North Carolina hull I thought....which does great if you don't sit broadside like an idiot. Im suprised the Italian BB's got a buff. Maybe I'll try them again. Edited January 25 by mashed68 1 Link to comment Share on other sites More sharing options...
OldSchoolGaming_Youtube Posted January 25 Share Posted January 25 (edited) 4 hours ago, Aragathor said: Flamu's take: I mostly agree with him. The changes are weird and show how the WG team has little understanding of the game. I agree! Its been like this since the start, they have ZERO clue about their own ships or game balance. Either that or they just try and fool us into believing they are "nerfing" ships when they really isn't, just to please the masses. They did it with BS "nerf" to Kremlins AA when that was OP/Broken They did it to OG Khabas torps when that was OP/Broken None of theose thing was the reason for why those were OP/Broken Now they fiddle with 0,5 sec sequence fire and 5 sec base activation with radar (that can be buffed), which in no way will "nerf" Annapolis, it will be just as strong. 12 hours ago, Itwastuesday said: Petropavlovsk nerf 😞 Same here, it wont effect Petro. 13.2 km is still really strong conceal for a massive damage dealer like Petro and he will still catch DDs in his radar if they are sailing into each other. ........... also ....... #PLEASEBUFFCONDE 😆 Edited January 25 by OldSchoolGaming_Youtube 1 1 Link to comment Share on other sites More sharing options...
AdmiralMcintosh Posted January 25 Share Posted January 25 (edited) These changes to me at least will make California a much more fun and enjoyable ship to play, I do think though it should of gotten a 31 second reload since 14" guns are a little small for tier seven but its a good start. Edited January 25 by AdmiralMcintosh Link to comment Share on other sites More sharing options...
Verblonde Posted January 25 Share Posted January 25 6 hours ago, Andrewbassg said: Yep, that's the two elephants in the room. One the nerfing of premium.... "ships" and the other, after their sales period "expired". While many of these changes were long overdue ...... I'm not sure how people who brought them feel about this..... I think I probably have all the premiums that are impacted. I don't mind nerfs when they're called for, for the slightly boring reason that I'd rather the game was fun for as many as possible than for just me (with any OP ship). It may or may not be relevant, but I suck in almost any ship - including 'OP' premiums - so I may well not notice the impact of such nerfs as much as a good player might... Link to comment Share on other sites More sharing options...
Itwastuesday Posted January 25 Share Posted January 25 1 hour ago, mashed68 said: Its a North Carolina hull I thought....which does great if you don't sit broadside like an idiot. No, it has a (unique?) hull with huge 25mm nose/stern behind which is a weirdly shaped above-water citadel. 1 hour ago, OldSchoolGaming_Youtube said: Same here, it wont effect Petro. 13.2 km is still really strong conceal for a massive damage dealer like Petro and he will still catch DDs in his radar if they are sailing into each other. I disagree entirely. 13+ is not good for a ship that doesn't want to be at long range or be spotted all the time. 1 Link to comment Share on other sites More sharing options...
Utt_Bugglier Posted January 25 Share Posted January 25 5 hours ago, ArIskandir said: Look what they have done to my Bearn... Sadness 😭 (Doesn't mean it wasn't justified) Adapt the lyrics as needed: 2 Link to comment Share on other sites More sharing options...
MnemonScarlet Posted January 25 Share Posted January 25 Hopefully this will make that dog Sevastopol a little bit more fun to play. Have a feeling that Flamu is right and these buffs don't really fix its issues...but we'll see. Link to comment Share on other sites More sharing options...
clammboy Posted January 25 Share Posted January 25 5 hours ago, ArIskandir said: Look what they have done to my Bearn... Sadness 😭 (Doesn't mean it wasn't justified) 1 1 2 Link to comment Share on other sites More sharing options...
OldSchoolGaming_Youtube Posted January 25 Share Posted January 25 56 minutes ago, Itwastuesday said: No, it has a (unique?) hull with huge 25mm nose/stern behind which is a weirdly shaped above-water citadel. I disagree entirely. 13+ is not good for a ship that doesn't want to be at long range or be spotted all the time. Still probably one of the strongest and tankiest T10 cruisers in the game. It was a well deserved nerf. 3 Link to comment Share on other sites More sharing options...
Itwastuesday Posted January 25 Share Posted January 25 8 minutes ago, OldSchoolGaming_Youtube said: Still probably one of the strongest and tankiest T10 cruisers in the game. It was a well deserved nerf. Likely still a CB staple, but it's completely extinct from randoms already. It's the only cruiser in the game that was designed to do something fun and useful so I don't like that it gets nerfed. Link to comment Share on other sites More sharing options...
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