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WoWs Devblog 13.1 - New ships, upcoming changes.


HogHammer

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World of Warships Devblog --

CHANGES TO SUBMARINES AND ASW, EXTERIOR SYSTEM UPDATE, AIRSHIP ESCORT AND MORE - CLOSED TEST 13.1

Link:  https://blog.worldofwarships.com/blog/505

NEW SHIPS - CLOSED TEST 13.1

Link:  https://blog.worldofwarships.com/blog/504

Finally, more details about upcoming updates.

Let the discussion begin...

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Do like the fact that a "standardized range" for depth charge airstrikes will be implemented across the various tiers/ship class.

The Massachussets and Musashi (both set at 7km) not being treated the same is rather puzzling, however.

ASWRangesNew.png.c9bfd32b7b39e10b52fc1bb3f5b2242b.png

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Increasing the airstrike range of the Massachusetts to nearly that of its powerful secondaries would make it an OP sub killer. I'm already sinking a sub every three or four matches with it. An extra 2 km airstrike will be quite nice though.

Edited by Snargfargle
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Does that mean Ohio will have 11km ASW range instead of the measly stealth nerfed 6km?

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32 minutes ago, HogHammer said:

World of Warships Devblog --

CHANGES TO SUBMARINES AND ASW, EXTERIOR SYSTEM UPDATE, AIRSHIP ESCORT AND MORE - CLOSED TEST 13.1

Link:  https://blog.worldofwarships.com/blog/505

NEW SHIPS - CLOSED TEST 13.1

Link:  https://blog.worldofwarships.com/blog/504

Finally, more details about upcoming updates.

Let the discussion begin...

I hope this means WG will buff Mysore, also 200 AA DPS at t5? From a couple of AA mounts?

Very nice submarine buffs indeed. But only campers need worry about anything not Gato.

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@BigHeadShrimp  States in the devblog:  "Depth Charge Airstrike range will be increased for Ohio, Thunderer, Jean Bart, and Jean Bart B. It will become similar to the ranges for other battleships at their tiers."

The word "similar" is questionable versus the use of the word "same."  Does it mean at the same ranges in the chart or some other range?  I'm guessing a buff but at a different range.  Sure we will find out the exact range here soon.

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34 minutes ago, HogHammer said:

Do like the fact that a "standardized range" for depth charge airstrikes will be implemented across the various tiers/ship class.

The Massachussets and Musashi (both set at 7km) not being treated the same is rather puzzling, however.

Indeed, the standard ranges are welcomed. I think the values are on point, don't really care much about the exceptions... it is clear they are specific weaknesses, I'm glad Ohio got standard range, it really needed that. 

Something that caught my eye was the proximity warning for Sub collision... seems like Sub vs Sub might be back on the menu in a diet form.

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disposable camouflage is being removed from the game! Fabulous ! Bravissimo!

brutal monetization continues!

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1 minute ago, armory said:

disposable camouflage is being removed from the game! Fabulous ! Bravissimo!

brutal monetization continues!

Wait a minute.....  Forever?  Some of us kept thousands of camo from before because it is a common "gimmick" in many older games to encourage you to sell them, then reintroduce them at cost..... 

Any advice about getting rid of what I stored?

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I find it interesting the the flags for Enterprise are being reintroduced.  That may indicate an event offering Enterprise as a final reward may be pending.

 

Also interesting is how they switched from the Heavy Cruiser IJN to the Light Cruiser line for Sub Surveillance.  Zao loses out again.

 

 

 

 

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4 minutes ago, Asym said:

Any advice about getting rid of what I stored?

I had well over a thousand camos and sold them for credits when they were no longer useful. If WG is getting rid of temp camos, they will probably be exchanged for credits when the patch drops.

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I consider the recent updates to be the best development bulletins ever after the WG-Lesta divergence, with much positive potential, and indicating things are gradually getting back to normal at Belgrade. I still wish some sort of reunion between MK and WoWS in the future (Lesta staff developed much of the game anyway and they have also been improving the game), however with teased Commonwealth cruisers on one hand and the supersubmarines and "Flag of the Russian Viceroy of Far East" controversies on another, the situation is no longer an oversimplified picture of "Lesta good WG bad, Mir Korabli is the true WoWS". I geniunely believed so back in autumn 2023, until around December 2 when both Commonwealth cruisers and B-4/U-796/"Flag of Viceroy of Far East" was teased.

I am really surprised that WG is going to implement the first steps of the teased CV/submarine rework, an ambitious, colossal project (and would have to be done by a less capable team) so soon. It is only a rather small part of the proposed changes though, and for some reasons the Zao branch, obviously needs more love than Venezia, is denied access of the new fancy "submarine-radar".

CNY celebrations are well expected and it seems that there won't be a worst case scenario like Schill for Tianjin. Currently she is at least interesting enough. To sell Minegumo and HMS Jupiter in honor of the Battle of Java Sea is also not beyond imagination, though given Jupiter has just underwent a complete rework of concepts this seems to be a somewhat tight timetable.

And there seems to be a possible return to sale of Enterprise judging from some minor items.

So WG is being that serious on INS Delhi, that modelling is still under progress and testing will be done on a temporary ersatz model (a modified Leander?) a la "DD R-10"?

Changes to camouflage seems so-so to me, and only if a researchable ship is so attractive/necessary for RP grinding efforts that she will be played for hundreds of times may a "Silver-premium" be less costly than just purchasing a regular expendable one every battle.

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12 minutes ago, Jakob Knight said:

I find it interesting the the flags for Enterprise are being reintroduced.  That may indicate an event offering Enterprise as a final reward may be pending.

 

Also interesting is how they switched from the Heavy Cruiser IJN to the Light Cruiser line for Sub Surveillance.  Zao loses out again.

 

 

 

 

Which is bazaar, as Regardless of CA or CL, they're the least suitable for the job of ASW:

I Would've assumed WG would've given certain Allied DDs lines, at least Allied T10 premium DDs that consumable first.

 

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27 minutes ago, armory said:

brutal monetization continues!

Brutal monetization in which you can spend credits instead of doubloons!

12 minutes ago, Project45_Opytny said:

and only if a researchable ship is so attractive/necessary for RP grinding efforts that she will be played for hundreds of times may a "Silver-premium" be less costly than just purchasing a regular expendable one every battle.

For a standard: 22,500 credits goes into six million 266.666... times, so 267 battles required to break even. 156 (rounding up) for a single-colour, 107 for an Abstract. By the time you get to thematic, it's a hundred battles to break even. 

A co-op player like me could quite easily fight a hundred or more battles in a particular ship in the course of a grind, plus more afterwards if they really like the ship. "Buy once, cry once" for someone who's swimming in credits is also an attractive option, especially if it's a ship for which we already have an econ permabonus we picked up somewhere (e.g. in early access) but (a) don't want to go ship-naked and (b) don't want to spend any dubs on a permaskin. 

 

The people who are going to be most salty about this are the ones who rage-dumped all their one-shot camos after the change instead of hoarding them against possible future need, and who now have no camo profiles in their ports.

Edited by Ensign Cthulhu
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27 minutes ago, Asym said:

Wait a minute.....  Forever?  Some of us kept thousands of camo from before because it is a common "gimmick" in many older games to encourage you to sell them, then reintroduce them at cost..... 

Any advice about getting rid of what I stored?

No where in that devblog does it say temporary camo is being removed. To the contrary, it's being upgraded to be used as a permanent camo, regardless of ship.

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3 minutes ago, Ensign Cthulhu said:

Brutal monetization in which you can spend credits instead of doubloons!

For a standard: 22,500 credits goes into six million 266.666... times, so 267 battles required to break even. 156 (rounding up) for a single-colour, 107 for an Abstract. By the time you get to thematic, it's a hundred battles to break even. 

A co-op player like me could quite easily fight a hundred or more battles in a particular ship in the course of a grind, plus more afterwards if they really like the ship. "Buy once, cry once" for someone who's swimming in credits is also an attractive option, especially if it's a ship for which we already have an econ permabonus we picked up somewhere (e.g. in early access) but (a) don't want to go ship-naked and (b) don't want to spend any dubs on a permaskin. 

Well... for me, I grind ships primarily in PvP and play PvE primarily as relaxation, and many premiums (like Marceau) are also available if I want to "have fun" in PvE, not to say that many paint patterns of doubloon permaskins are largely exclusive (like Measure 22 ones of French cruisers).

I think maybe some people, basing on the reasons you mentioned, will purchase permaskins for Kitakaze as this is the T9 of the branch many chose to reset and regrind to farm RPs.

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27 minutes ago, Jakob Knight said:

I find it interesting the the flags for Enterprise are being reintroduced.  That may indicate an event offering Enterprise as a final reward may be pending.

Enterprise is ideal auction material.

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31 minutes ago, Jakob Knight said:

I find it interesting the the flags for Enterprise are being reintroduced.  That may indicate an event offering Enterprise as a final reward may be pending.

1 minute ago, Nevermore135 said:

Enterprise is ideal auction material.

Indeed.

When somebody went off at the WG EU English stream in chat today about camos being offered for ships that were hardly ever available, the WG staff ummed and ahhed and maybe'd about it in a suggestive way. So yeah, maybe something's in the offing there. The Summer Sale a few years back had a quite high drop rate for Enterprise (that's how I got mine) considering she was pulled without warning (eliminating the chance to mass panic buy), and it wouldn't shock me if WG had been watching the performance and figured it was safe to inject a couple hundred more into the ecosystem in a controlled fashion. 

32 minutes ago, Jakob Knight said:

Also interesting is how they switched from the Heavy Cruiser IJN to the Light Cruiser line for Sub Surveillance.  Zao loses out again.

Maybe they're trying to increase the uptake on the IJN CL's.

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35 minutes ago, Jakob Knight said:

Also interesting is how they switched from the Heavy Cruiser IJN to the Light Cruiser line for Sub Surveillance.  Zao loses out again.

Yup and I'm personally kinda disappointed by this. They are basically shoehorning it into what is considered by many to be a exceedingly unappealing line. At least when it was looking like the Zao line would also be getting it you'd have the advantage of better concealment and rudder shift to be dodging what the sub is going to attempt doing to you. Yodo being up that close is just asking to get railed out of existence.

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Well Venezia, German heavies getting ASW is nice, should of had it from the start.

Ohio, JB, and Thunderer also getting ASW too. Now can Massachusetts and Musashi get ASW too?

Why are Venezia and Japanese cruisers getting sub spotting? The two cruiser lines that make zero sense in getting sub hydro?

Enterprise getting a cool camo and flag almost guarantees she's going to be an auction or some sort of mega whaling bundle.

Airship Escort returning as it should be: its own separate mode.

the expendable camos now have a permafluage for them. Something people have been asking for since forever it seems. Then again, only ones I see worth putting on would be the French, but most of the ships I'd put them on already have the National camo already.

Imagine getting a ship in the Java Sea container... and its garbage like Yudachi, Jupiter, or Minegumo.

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11 minutes ago, Ensign Cthulhu said:

Maybe they're trying to increase the uptake on the IJN CL's.

Actually I'm going to be outright cynical here. They are trying to show they "understand" while handicapping it by placing it on the absolute worst platform available. Attempting to use that consumable on that line is asking to simply die on those light cruisers with the shown action range and time on a ship line that is limited to roll-offs until you are on the Yodo itself which as an exception to the line has plane dropped ASW. For example lets look at the T7 Omono with the proposed system. A sub detection radius of 6km for a mere 20 seconds and a two minute reload on a ship with a detection radius of 11km+ and an air detection radius larger than its sub detection radius... which is outright limited to roll-off depth charges? Something smells fishy here.

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39 minutes ago, Project45_Opytny said:

So WG is being that serious on INS Delhi, that modelling is still under progress and testing will be done on a temporary ersatz model (a modified Leander?) a la "DD R-10"?

She's Leander (well, Achilles) without "X" Turret but might be a bit powerful for Tier V; she's very close to being Huang He a tier lower, which might be problematic. 

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7 minutes ago, tfcas119 said:

Imagine getting a ship in the Java Sea container... and its garbage like Yudachi, Jupiter, or Minegumo.

Yudachi was buffed recently and can now put out 70 knot torpedoes and Minegumo's torp choices look fun. Not sure about Jupiter now that she has the Druid AP only gun armament and Jervis 7km torps, though. I would have preferred the 10k Euro type torps.

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Okay, the camo changes have piqued my interest. I can finally just slap an MS-21 perma on my WV '41? Sign me up!

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5 minutes ago, invicta2012 said:

Yudachi was buffed recently and can now put out 70 knot torpedoes and Minegumo's torp choices look fun. Not sure about Jupiter now that she has the Druid AP only gun armament and Jervis 7km torps, though. I would have preferred the 10k Euro type torps.

With torps seen from orbit and zero gunpower to speak of, and a terrible concealment for a torpboat. Buffed garbage is still garbage.

Minegumo has pre buff Yudachi torps that won't hit anything or 6.5km sucide torps. 

and Jupiter does not have Druid style AP. Zero pen to deal with cruisers or BBs, no reduced fuse arming or arming threshold to arm on DD hulls, and nowhere near enough DPM to compensate.

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