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Times, they are a changin’..


coolrunings_99

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Hello all🤟..it just hit me, that I havent played a Random solo game in ages.

Ranked was my mistake, should have stayed in Bronze, cause of T7, so no candy there as well.

The only thing looking appealing are Asym battles with their own set of flavors, and about the only thing I play nowadays. Quite a relaxing mode with a real chance of having some fun out of it😉. Still cursed profoundly after every Yumihari ice cream cone salvo, Adatara kind of sets it back to ‘Yoink Dept, from range IJN samurai style’ bracket quite aptly😁😁.

The point being, after Asyms are gone, what am I gonna do?..playing Random Frustration Generator pvp modes does not look appealing at all😉😇 while Ops were never my cup of tea anyways.

What are Your thoughts?.. Asyms were saving grace at least for me, funwise.

Have fun, and stay afloat just a bit more🤟

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The name of the game is to assess the situation, if you think the benefit of playing outweighs any negative elements...enjoy!

If it doesn't, give it a break and try something else for a while - I'm sure the game will be here if you reassess it is of benefit to you again. 

If you want to try and present an idea or just a 'Hey, I really enjoyed this element of the game - please don't take it away!' - you could try the Discord, I assume they have a section there for input(?) (and you might have others agree and join you in trying to keep things people enjoy). <O

Edited by WaveRider
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2 hours ago, coolrunings_99 said:

Hello all🤟..it just hit me, that I havent played a Random solo game in ages.

Ranked was my mistake, should have stayed in Bronze, cause of T7, so no candy there as well.

The only thing looking appealing are Asym battles with their own set of flavors, and about the only thing I play nowadays. Quite a relaxing mode with a real chance of having some fun out of it😉. Still cursed profoundly after every Yumihari ice cream cone salvo, Adatara kind of sets it back to ‘Yoink Dept, from range IJN samurai style’ bracket quite aptly😁😁.

The point being, after Asyms are gone, what am I gonna do?..playing Random Frustration Generator pvp modes does not look appealing at all😉😇 while Ops were never my cup of tea anyways.

What are Your thoughts?.. Asyms were saving grace at least for me, funwise.

Have fun, and stay afloat just a bit more🤟

I haven’t willingly played a random battle in a couple of years, at least, except for not paying attention to the selected battle type.

I spam Operations and events like Asymmetric battles, the T9 Halloween thing, etc. No more ranked, no more clan battles, co-op now and then.

Coincidental with my play habits was my complete withdrawal from funding the developers mistakes of CVs, superships, submarines, in-game economy reworks, skill reworks, and miscellaneous bravo sierra WG has done. They’re really good at torturing and maiming a good idea/concept; like most corporations. Oh, that’s right, it’s called “progress”.

I’ll stop now, I haven’t ranted in a long time.

Just wait for airship escort to come back for its own event.

Edited by Wye_So_Serious
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19 minutes ago, Wye_So_Serious said:

I haven’t willingly played a random battle in a couple of years, at least, except for not paying attention to the selected battle type.

I spam Operations and events like Asymmetric battles, the T9 Halloween thing, etc. No more ranked, no more clan battles, co-op now and then.

Coincidental with this my play habits was my complete withdrawal from funding the developers mistakes of CVs, superships, submarines, in-game economy reworks, skill reworks, and miscellaneous bravo sierra WG has done. They’re really good at torturing and maiming a good idea/concept; like most corporations. Oh, that’s right, it’s called “progress”.

I’ll stop now, I haven’t ranted in a long time.

Just wait for airship escort to come back for its own event.

I haven't intentionally played a Random match in 4 years.  Three accidentally and they were outright terrible.  One Ranked battle when I need the 10 symbol.  I gave up Clan Battles almost two years ago when they got a might stressful with constant MM stomps.  This non-skill based MM is terrible.....  The lessor skilled teams are nothing but Farming materials and the mode is such a negative experience it imploded our clan....

Asymmetrical Battles in the PVE realm are a GoD send.  COOP is dead from the Submarine changes. Dead.  Operations we play most nights in Division - only because ASB's have a limit of five players.... 

Without ASB's, well there will be a lot less games played by a whole host of us older players.....  We don't need anything in game and the only thing keeping us here are our clan mates we've know from even before this game existed in many cases... 

Their Loss mate.  There are a lot of other games to play.  Their loss is a self inflicted wound.......

2 hours ago, WaveRider said:

If you want to try and present an idea or just a 'Hey, I really enjoyed this element of the game - please don't take it away!' - you could try the Discord, I assume they have a section there for input(?) (and you might have others agree and join you in trying to keep things people enjoy). <O

A good suggestion that simply doesn't exist in reality....  We, as customers over the years, begged and pleaded, filled out endless surveys and presented real data to support our wants and desires and our host simply, closed down the old Forum and ignored us.....  Then, implement catastrophic changes driving off all sorts of players.....  Whereas, if they had listened to many of the very well informed CC's (they drove off no less) and paying customers, we'd have today a much larger player base and better modes of play (such as the ASB's we now have....)   You reap what you sow.....

A good suggestion and worth trying.

Edited by Asym
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4 hours ago, WaveRider said:

The name of the game is to assess the situation, if you think the benefit of playing outweighs any negative elements...enjoy!

If it doesn't, give it a break and try something else for a while - I'm sure the game will be here if you reassess it is of benefit to you again. <O 

If you want to try and present an idea or just a 'Hey, I really enjoyed this element of the game - please don't take it away!' - you could try the Discord, I assume they have a section there for input(?) (and you might have others agree and join you in trying to keep things people enjoy). <O

Fair warning, giving feedback on Discord will only result in your feedback being responded to with reams of reasons why you are wrong by WG CMs...and then you being trolled by WG volunteers.

Discord and all WG social media primarily exists to communicate to you...not to receive communication from you.

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10 minutes ago, Daniel_Allan_Clark said:

Fair warning, giving feedback on Discord will only result in your feedback being responded to with reams of reasons why you are wrong by WG CMs...and then you being trolled by WG volunteers.

Discord and all WG social media primarily exists to communicate to you...not to receive communication from you.

That explains a lot, eh?  😉 

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For me the shoe is on the other foot, Im playing almost solely solo Randoms. I dont like modes with bots, and I had an extended bad interval of trying to carry taters to get their Steel in Ranked, so I swore that off. I also dont like that Ranked and Brawls seem as dependent on ship choice as one's play; I want to play everything in my port (>600). In Randoms I like the 12 v 12 scale, playing against all types, and feeling what is probably the most accurate impression of the game. 

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3 minutes ago, Pugilistic said:

...feeling what is probably the most accurate impression of the game.

You do you...and variety of modes is a great way to hold more customers....

But I wonder what you mean by the above?

For me, all the modes are accurate impressions of the game. There is not one mode or other that is 'more' World of Warships.

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24 minutes ago, Daniel_Allan_Clark said:

You do you...and variety of modes is a great way to hold more customers....

But I wonder what you mean by the above?

For me, all the modes are accurate impressions of the game. There is not one mode or other that is 'more' World of Warships.

The company's consistent and oft-repeated statement is that the ships are balanced for Randoms, and it allows all ship types. However marginally, that makes it the 'most' WoWS mode. 

Edited by Pugilistic
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it's a pvp title. from start on pve is an afterthought, a filler out of necessity. as for me, that's why i'm here. i don't want this to change. imo anyone longing for pve: go play sto lol etc_red_button.gif

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8 minutes ago, Pugilistic said:

The company's consistent and oft-repeated statement is that the ships are balanced for Randoms, and it allows all ship types. However marginally, that makes it the 'most' WoWS mode. 

I would counter that WG does not actually follow that policy, and that it is just advertising fluff.

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6 minutes ago, MrWastee said:

it's a pvp title. from start on pve is an afterthought, a filler out of necessity. as for me, that's why i'm here. i don't want this to change. imo anyone longing for pve: go play sto lol etc_red_button.gif

Got to love people 'advertising' the game by telling people not to play or give money to WG.

LOL

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23 minutes ago, MrWastee said:

it's a pvp title. from start on pve is an afterthought, a filler out of necessity. as for me, that's why i'm here. i don't want this to change. imo anyone longing for pve: go play sto lol etc_red_button.gif

I happen to play both World of Warships and Star Trek Online.  🙂 
In WOWs I've played every game mode.  I think they all have their virtues, vices and quirks.  🙂 

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17 minutes ago, Daniel_Allan_Clark said:

[...]

LOL

^ gotta love people who come to the idea i'd ever advertise anything they might think i would ^^ 53EB5C0D-3B99-4A7E-8E10-0AD06C0F515D.gif

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Just now, Wolfswetpaws said:

I happen to play both World of Warships and Star Trek Online.  🙂 
In WOWs I've played every game mode.  I think they all have their virtues, vices and quirks.  🙂 

hey, that's fine if u like it 46721D76-957C-425A-9701-8D106F1B2173.gif.... coming from sto i just developed zero sympathy for anyone in here pushing pve. none at all, sry. i'll just give the, over there very wrong ^^, answer i got there for years: not this game, not made for it. while this one can be both, thx to the "balans" focus on randoms.

fact being: they kinda do a lot in that direction given the focus of the game. turn the fore-signs and try such in sto..... Smile_amazed.gif.28479b334f88f3e0b24d84b6FE6656A-2569-4D5C-A445-EB63E019A1B5.gif

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While I would agree that Randoms are the essence of WoWS, I don't touch that crap anymore since like 4-5 years (battle type selection failures and the occasional potential damage farming notwithstanding). For me, the PvE modes make or break the game now. If they hadn't opened Operations to tier8 when they, did, I would likely have quit right around that time. And coop is good for grinding some missions and trying out ships. The current incarnation of asymmetric battles, is the icing on the cake, probably the most fun I have had in WoWS in the last 5 years. I really wish it would become a permanent thing. Despite all of WGs failings, I am currently enjoying the game again, and staying away from ops for a while might make them less stale too when I resume playing Ops as well. PvP is just dead to me. Even PvE (well other than coop) is challenging far too often, what with the playerbase being as terrible as it is.

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5 minutes ago, MrWastee said:

hey, that's fine if u like it 46721D76-957C-425A-9701-8D106F1B2173.gif.... coming from sto i just developed zero sympathy for anyone in here pushing pve. none at all, sry. i'll just give the, over there very wrong ^^, answer i got there for years: not this game, not made for it. while this one can be both, thx to the "balans" focus on randoms.

fact being: they kinda do a lot in that direction given the focus of the game. turn the fore-signs and try such in sto..... Smile_amazed.gif.28479b334f88f3e0b24d84b6FE6656A-2569-4D5C-A445-EB63E019A1B5.gif

I like both WOWs and STO, but for different reasons (which may overlap here & there).

WOWs requires less "adminis-trivia", overall.  Once my ships are set-up, I can "pew pew pew" to my heart's delight.

STO lets me go at my own pace and do what I want without too much fear of missing out because I didn't do a mission or a "grind" before a deadline expires.
Sure STO does have stuff with deadlines, but usually if I'm patient there will be a way to get the shiny-toys later, if I want them.
I like that there is plenty of PVE variety in STO and I can configure & customize ships/characters/equipment/uniforms "my way", and I can "craft" or "upgrade" items if I want to (and have the resources to do so).  Breed Tribbles?  Yep.
Space activity?  Fun.  Ground/away-team stuff?  Fun.  Buy/sell/trade stuff?  Nice options to have, yes.  Gamble at an actual Dabo table?  Sure, why not, it's fun.
Practice my character's dance moves during the Summer Festival on Risa?  Yeah!  Party time!  🙂  Surfing on Risa and Jet-pack exploration for artifacts, too!  Yay!
Researching and raising an Epoh on New Romulus.  Yep.  Researching and raising summer festival creatures on Risa?  Yep.
There's a lot I can do and it can be relaxing and a "hobby" for me in STO.  I like that aspect of the game.

STO also seems to be more tolerant of "long absences" from playing.  I can play for a day or a weekend and get caught-up and accomplish some personal goals, and then do other things for weeks or months and then come back at my convenience.  

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28 minutes ago, Wolfswetpaws said:

I like both WOWs and STO, but for different reasons (which may overlap here & there).

WOWs requires less "adminis-trivia", overall.  Once my ships are set-up, I can "pew pew pew" to my heart's delight.

STO lets me go at my own pace and do what I want without too much fear of missing out because I didn't do a mission or a "grind" before a deadline expires.
Sure STO does have stuff with deadlines, but usually if I'm patient there will be a way to get the shiny-toys later, if I want them.
I like that there is plenty of PVE variety in STO and I can configure & customize ships/characters/equipment/uniforms "my way", and I can "craft" or "upgrade" items if I want to (and have the resources to do so).  Breed Tribbles?  Yep.
Space activity?  Fun.  Ground/away-team stuff?  Fun.  Buy/sell/trade stuff?  Nice options to have, yes.  Gamble at an actual Dabo table?  Sure, why not, it's fun.
Practice my character's dance moves during the Summer Festival on Risa?  Yeah!  Party time!  🙂  Surfing on Risa and Jet-pack exploration for artifacts, too!  Yay!
Researching and raising an Epoh on New Romulus.  Yep.  Researching and raising summer festival creatures on Risa?  Yep.
There's a lot I can do and it can be relaxing and a "hobby" for me in STO.  I like that aspect of the game.

STO also seems to be more tolerant of "long absences" from playing.  I can play for a day or a weekend and get caught-up and accomplish some personal goals, and then do other things for weeks or months and then come back at my convenience.  

i'll just shortly drop 4 u on how why i not like sto >anymore<... i started 2010 and encountered a in core very good pvp system with e-sports potential*... and a lot of bugs lol ^^... anyways, here's sto's history on how they "developed" pvp rofl:

2010-'11:

http://www.arcgames.com/en/forums/startrekonline/#/discussion/1032247/a-history-of-sto-pvp

'12-'13:

http://www.arcgames.com/en/forums/startrekonline#/discussion/1126091/just-for-fun-s8-all-about-pvp-they-said

i can tell u: it only went down afterwards, which kind of is an achievement in itself? '15 with cap-raise to 60 been final nail in the coffin. a coffin made out of nales...

so, allow me pls taking this into relation. all that "pve fun" to have in sto from my pov is a beyond unbalanced power crept sheetshow, for the price of one of the best pvp systems i ever encountered... sold out for space-barbie etc_red_button.gif. i mean, it's ok if u like it, no offence meant. for me it is what it is.

 

*grab up any common gear in a mission, set up a halfway proper build and compete. right away, skill-based and build dependend... oh the times *sigh*

Edited by MrWastee
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34 minutes ago, MrWastee said:

i'll just shortly drop 4 u on how why i not like sto >anymore<... i started 2010 and encountered a in core very good pvp system with e-sports potential*... and a lot of bugs lol ^^... anyways, here's sto's history on how they "developed" pvp rofl:

2010-'11:

http://www.arcgames.com/en/forums/startrekonline/#/discussion/1032247/a-history-of-sto-pvp

'12-'13:

http://www.arcgames.com/en/forums/startrekonline#/discussion/1126091/just-for-fun-s8-all-about-pvp-they-said

i can tell u: it only went down afterwards, which kind of is an achievement in itself? '15 with cap-raise to 60 been final nail in the coffin. a coffin made out of nales...

so, allow me pls taking this into relation. all that "pve fun" to have in sto from my pov is a beyond unbalanced power crept sheetshow, for the price of one of the best pvp systems i ever encountered... sold out for space-barbie etc_red_button.gif. i mean, it's ok if u like it, no offence meant. for me it is what it is.

 

*grab up any common gear in a mission, set up a halfway proper build and compete. right away, skill-based and build dependend... oh the times *sigh*

I think that if someone wants good PVP with Star Trek, then the way to go is with Amarillo Design Bureau's board-game Starfleet Battles version of it.
Much less "space magic" and more old-fashioned tactical game-play.

The Computer versions (by Interplay) were nice examples of how to take the board-game rules and make them into something that wasn't a total time-suck while preserving the principles of movement + energy management + maneuver + good timing decisions.

https://memory-alpha.fandom.com/wiki/Star_Fleet_Battles
https://memory-alpha.fandom.com/wiki/Star_Trek:_Starfleet_Command
https://memory-alpha.fandom.com/wiki/Star_Trek:_Starfleet_Command_II_-_Empires_at_War
https://memory-alpha.fandom.com/wiki/Star_Trek:_Starfleet_Command_-_Orion_Pirates

Edited by Wolfswetpaws
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52 minutes ago, MrWastee said:

i'll just shortly drop 4 u on how why i not like sto >anymore<... i started 2010 and encountered a in core very good pvp system with e-sports potential*... and a lot of bugs lol ^^... anyways, here's sto's history on how they "developed" pvp rofl:

2010-'11:

http://www.arcgames.com/en/forums/startrekonline/#/discussion/1032247/a-history-of-sto-pvp

'12-'13:

http://www.arcgames.com/en/forums/startrekonline#/discussion/1126091/just-for-fun-s8-all-about-pvp-they-said

i can tell u: it only went down afterwards, which kind of is an achievement in itself? '15 with cap-raise to 60 been final nail in the coffin. a coffin made out of nales...

so, allow me pls taking this into relation. all that "pve fun" to have in sto from my pov is a beyond unbalanced power crept sheetshow, for the price of one of the best pvp systems i ever encountered... sold out for space-barbie etc_red_button.gif. i mean, it's ok if u like it, no offence meant. for me it is what it is.

 

*grab up any common gear in a mission, set up a halfway proper build and compete. right away, skill-based and build dependend... oh the times *sigh*

Quote

space-barbie etc_red_button.gif

I have to admit, playing "Space Barbie" is fun. 

Plus, Barbie is a success story for a lot of good reasons.  https://www.issnationallab.org/barbie-flies-onboard-the-iss/
spacer.png

WOWs, at its most pared-down essentials, is Tier-1 game play.
Higher tiers of play have their appeal, but the "skill" of a player can be discerned by how well they play at Tier-1, in my opinion.  🙂 

Edited to add:  https://www.arcgames.com/en/forums/startrekonline#/discussion/1231308/do-you-play-space-barbies

Edited by Wolfswetpaws
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5 hours ago, Asym said:

A good suggestion that simply doesn't exist in reality....  We, as customers over the years, begged and pleaded, filled out endless surveys and presented real data to support our wants and desires and our host simply, closed down the old Forum and ignored us.....  Then, implement catastrophic changes driving off all sorts of players.....  Whereas, if they had listened to many of the very well informed CC's (they drove off no less) and paying customers, we'd have today a much larger player base and better modes of play (such as the ASB's we now have....)   You reap what you sow.....

A good suggestion and worth trying.

I appreciate your feedback, thank you sir. <O

I understand people have submitted many ideas over the years - and I will also guarantee that in the majority of cases those ideas were not always the same. I think when submitting something you should always keep in mind that not everyone will agree, and the company isn't obligated to adopt your suggestion either. It is merely a way of expressing how you feel about something (and who knows, if many agree and the company thinks 'Hmmm, didn't realise that could work for us' - maybe a change will come?). 

On the reap what you so, I think that it can be a strange thing when it comes to using that saying. For example, if I said 'I wish I had more food', so someone killed a member of my family and said 'now you'll have more food....be careful what you wish for!' - I would categorically say 'yeah, that is obviously not what I was getting at!'. 

That is why I mentioned putting an idea forward for possible consideration (rather than just say 'that has to go' etc, try to be constructive).

 

How well it may be received is another thread altogether! 😆

 

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4 hours ago, Daniel_Allan_Clark said:

Fair warning, giving feedback on Discord will only result in your feedback being responded to with reams of reasons why you are wrong by WG CMs...and then you being trolled by WG volunteers.

Discord and all WG social media primarily exists to communicate to you...not to receive communication from you.

Appreciate the feedback, thank you sir. <O

When giving an opinion, I guess you have to be open to receiving opinion back - even if it isn't agreeable.

That's not always easy if you are talking with passion about something and have already travelled a certain distance down that path of thought and belief (it can be difficult to go back to the fork in the road and consider the other route someone may be suggesting).

Replying to troll a person and be negative (just for the hell of it 🙁), is not something I agree with - but realise it happens. I also believe a lot of the time it is easy to identify a troll - but it is also important to identify that just because someone disagrees with you, doesn't necessarily mean they are trolling.

I'm sure you are well aware of the above and I'll just state the mistakes people can make that I mention above, is not aimed at you, but is a generalisation of the scenario discussed. Thank you. <O

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1 hour ago, Wolfswetpaws said:

WOWs, at its most pared-down essentials, is Tier-1 game play.
Higher tiers of play have their appeal, but the "skill" of a player can be discerned by how well they play at Tier-1, in my opinion.  🙂 

Truth right here.

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