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Your Best Co-op Games Thread


AdmiralThunder

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Posted (edited)

Remember the Maine... yeah I know different ship. Second outing and just as enjoyable as the first!

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1.8 million PD is nice.

Edited by Efros
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So a DD game, a rarity from me but I thought maybe I should try and get some spotting damage... yeah right! Two subs, a hybrid carrier and a CV put paid to that idea. I got 9214 total spotting damage, hohum. But 4 kills, 1 of every class except subs, I did have a solo cap but I guess the timer hitting zero isn't enough, obviously it needs to hit -1 to register... fix your crap WG!

 

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USS Omaha: best T5 DD. :classic_ninja:

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Re-grind highlights: I feel like, with just a little more luck...:

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...I'm pretty happy, anyway. 900+ with an all-gun cruiser isn't easy at T6. Still... so close. One of these days, I'll manage it.

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Crap. 1st Loss in Maine. All bot SS game and I got way down. Battled back and was just 1v1 but time ran out. At the end the last 2 bots got in a position where I had to kite and couldn't turn so I never could close where it is easier to kill them. That cost me. Still fun. Set my personal best Co-op potential damage at 5,086,313 (where was that when I need 42 Million LOL).

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This was a fun battle alongside a long time ally. (I took the liberty of not blanking his name as obviously he had an excellent battle result.) Great job @cecill61!Stalingrad5-29-20242.thumb.jpg.f09cbe01cc920e1bce655432e672f9a0.jpg

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Carried this game (although it was a 2+7 game)

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just short of 1000 BXP

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Still in pursuit of credits, blue booster on Yamato and some help from the friendly bots not taking my kills.

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I destroyed every enemy ship... somehow..

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Posted (edited)

So after playing some BBs most of the day I needed 30k damage to complete the BB damage mission in the final Dockyard stage, so as a bit of a change I took it down to T5 and Agincourt. I kinda like that ship but I don't play low tiers too often. Very surprised to find almost all bots in the game with only one other human. Still, I took it to the wire and finished the game taking out the remaining red DD, leaving only me afloat. Not the highest BXP score but a satisfying battle, leaving me only a single stage to complete for Wisconsin, either DD damage or 60k BXP. A bit strange as I was convinced that I wouldn't be completing this event due to the horrible missions in Stage 6, DD spotting damage in particular.

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Edited by Efros
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This was one of those games where you see the BXP at the end and go...

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I mean 264K damage, 4 kills, 3 solo caps, 1 asst cap, and 7 d-caps gets a whopping 827 BXP? Yeah right.

I get it I was in a SS and had damage to 2 T10's and a lot to a SS BB but give me a break. FOUR CAPS and 3 were solo plus a bunch of d-caps. The BXP was way light. I am not saying this was 1000+ territory but it sure as heck was a LOT higher than 827! 900 something is more what it should be.

I swear WG rewards BXP based on...

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7 minutes ago, AdmiralThunder said:

I mean 264K damage, 4 kills, 3 solo caps, 1 asst cap, and 7 d-caps gets a whopping 827 BXP? Yeah right.

Funny you should mention that. This just happened and I was thinking the same thing.

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You'd think that would be worth more than 760 BXP, especially with all the secondary hits.

We probably got hit with another nerf bat they didn't tell us about.

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Just now, SolitudeFreak said:

Funny you should mention that. This just happened and I was thinking the same thing.

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You'd think that would be worth more than 760 BXP, especially with all the secondary hits.

We probably got hit with another nerf bat they didn't tell us about.

Unless everything you damaged was a T5 that should be high 800's IMHO.

Congrat's on a great game nonetheless.

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7 hours ago, AdmiralThunder said:

I swear WG rewards BXP based on...

My suspicion levels concerning their method of scoring, and how it has changed markedly in the last year, are soaring to say the least.

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8 hours ago, SolitudeFreak said:

Funny you should mention that. This just happened and I was thinking the same thing.

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You'd think that would be worth more than 760 BXP, especially with all the secondary hits.

We probably got hit with another nerf bat they didn't tell us about.

 

8 hours ago, AdmiralThunder said:

Unless everything you damaged was a T5 that should be high 800's IMHO.

Congrat's on a great game nonetheless.

 

33 minutes ago, Efros said:

My suspicion levels concerning their method of scoring, and how it has changed markedly in the last year, are soaring to say the least.

I suspect that the discrepancy is due to the amount of secondary, and fire damage.  These have always scored less BXP than main battery damage.

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27 minutes ago, Efros said:

My suspicion levels concerning their method of scoring, and how it has changed markedly in the last year, are soaring to say the least.

I share your suspicions. I think WG makes adjustments to BXP based on whatever missions are currently running in the game. Right now, there is a dockyard mission to earn BXP, so, if earnings are reduced, players have to spend more time in the game.

They might do this in other things as well. Gotta start fires or get incapacitations? Don't be surprised if those are a little harder to come by.

I can't prove any of this...it's just my opinion based on playing the game for almost nine years.     

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56 minutes ago, oldblackdog said:

I share your suspicions. I think WG makes adjustments to BXP based on whatever missions are currently running in the game. Right now, there is a dockyard mission to earn BXP, so, if earnings are reduced, players have to spend more time in the game.

They might do this in other things as well. Gotta start fires or get incapacitations? Don't be surprised if those are a little harder to come by.

I can't prove any of this...it's just my opinion based on playing the game for almost nine years.     

If there is a cap and/or d-cap mission you can take it to the bank that standard mode and arms race suddenly become 90% more frequent vs when no such mission is on.

While I can't prove it I have NO doubt WG monkeys around with things to make it harder on us.

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1 hour ago, HamptonRoads said:

I suspect that the discrepancy is due to the amount of secondary, and fire damage.  These have always scored less BXP than main battery damage.

That is a good point and one I should have but did not consider.

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Nice outing in De Moines this morning. Personal Damage record for her.

 

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926 BXP... is it though?

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Second game on the updated server, not as good as the first but still v enjoyable.

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Edited by Efros
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Helena13a.thumb.jpg.180385443c3988f9adbcbfea144f0aea.jpgMy favorite ship.

 

Edited by Gillhunter
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When the chips are down it is always comforting to be surrounded by Deutscher Stahl. (Program locked up in port and I was unable to screen capture the last two pages...)

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OUCH! This one hurt.

I believe this is the 2nd most damage I have had in a Co-op loss. Just ran out of time as the last 3 bots all split up on me and I couldn't kill and cap fast enough before they pointed out.

Just had the Devastation left to deal with which is an easy kill (and despite 3.5 Million potential I was still around 1/2 HP with a heal left so it was no problem) but it was so far off that I just couldn't do much to it before time ran out. So now my 2 best games in Maine are loses LOL.

Didn't help the only other human player yolo'd mid and died fast without doing anything really. Oh well, can't win them all even in WOWS Co-op.

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Took the plunge tonight on Dalarna, Kunming, and Zorky. 1st games below. I now have all current SuperShips in game.

It's funny because the Dalarna and Kunming games were a mix of bots and people and I did really well. The Zorky game was all bots and it was meh as my bots rolled the red bots before I could do much. Usually it's the all bot games where you get the big scores.

Note - I am using spoiler boxes to keep the page short not because there is anything amazing or anything I am trying to build suspense over LOL.

Dalarna:

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Kunming:

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Zorky:

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